]> git.r.bdr.sh - rbdr/super-polarity/blobdiff - Super Polarity Content/Super Polarity ContentContent/Super Polarity ContentContent.contentproj
Removes old stuff, adds mac proj
[rbdr/super-polarity] / Super Polarity Content / Super Polarity ContentContent / Super Polarity ContentContent.contentproj
index 2b327e7438357bfb5f84aa4032e6afbdd51b2edb..12417a22fe8f56a0a8913033223b6bf93c3582b7 100644 (file)
     </Compile>
   </ItemGroup>
   <ItemGroup>
     </Compile>
   </ItemGroup>
   <ItemGroup>
-    <Folder Include="Sound\" />
+    <Compile Include="Graphics\pause-screen.png">
+      <Name>pause-screen</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
   </ItemGroup>
   <ItemGroup>
     <Compile Include="Graphics\circle.png">
   </ItemGroup>
   <ItemGroup>
     <Compile Include="Graphics\circle.png">
       <Processor>FontDescriptionProcessor</Processor>
     </Compile>
   </ItemGroup>
       <Processor>FontDescriptionProcessor</Processor>
     </Compile>
   </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Sound\polaritytheme.wav">
+      <Name>polaritytheme</Name>
+      <Importer>WavImporter</Importer>
+      <Processor>SongProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Graphics\polaritydemotitle.png">
+      <Name>polaritydemotitle</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Fonts\bigfont.png">
+      <Name>bigfont</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>FontTextureProcessor</Processor>
+    </Compile>
+    <Compile Include="Fonts\smallfont.png">
+      <Name>smallfont</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>FontTextureProcessor</Processor>
+    </Compile>
+  </ItemGroup>
   <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
   <!--
       To modify your build process, add your task inside one of the targets below and uncomment it. 
   <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
   <!--
       To modify your build process, add your task inside one of the targets below and uncomment it.